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author | aap <aap@papnet.eu> | 2020-04-24 13:27:02 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-24 14:08:06 +0200 |
commit | 5bb4e9992679c9e8767d4eb6de54da1892ec13c6 (patch) | |
tree | bed321a714eed597caa620a77bdd00f9e2b6a153 /src/core/AnimViewer.cpp | |
parent | implemented skinned peds, no cutscene hands yet (diff) | |
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Diffstat (limited to 'src/core/AnimViewer.cpp')
-rw-r--r-- | src/core/AnimViewer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index cf3ec5bf..36ea20b7 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -37,6 +37,7 @@ #include "Shadows.h" #include "Radar.h" #include "Hud.h" +#include "debugmenu.h" int CAnimViewer::animTxdSlot = 0; CEntity *CAnimViewer::pTarget = nil; @@ -208,7 +209,6 @@ PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim) animAssoc->SetRun(); } -extern void (*DebugMenuProcess)(void); void CAnimViewer::Update(void) { |