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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:34:51 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:34:51 +0100 |
commit | fda58fb1dfaba95c72f564d155560abd8d10b794 (patch) | |
tree | ea8dbbff0e92086a2badcb495fb82408077a4e39 /src/control | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/SceneEdit.cpp | 3 | ||||
-rw-r--r-- | src/control/SceneEdit.h | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index 154fe603..8224c1d4 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -1,7 +1,7 @@ #include "common.h" #include "SceneEdit.h" - +#ifdef GTA_SCENE_EDIT #include "Automobile.h" #include "Camera.h" #include "CarCtrl.h" @@ -1096,3 +1096,4 @@ bool CSceneEdit::SelectWeapon(void) } return false; } +#endif diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h index 6dcefa31..7c8fb98a 100644 --- a/src/control/SceneEdit.h +++ b/src/control/SceneEdit.h @@ -1,5 +1,5 @@ #pragma once - +#ifdef GTA_SCENE_EDIT class CPed; class CVehicle; @@ -93,3 +93,4 @@ public: static void SelectVehicle(void); static bool SelectWeapon(void); }; +#endif |