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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-06-25 00:42:23 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-06-25 00:42:23 +0200 |
commit | cc731f47324cf58c899b242e34d661b651d3acef (patch) | |
tree | a096e4563ff09b208ff4697635baab2ec85395b4 /src/control/Replay.h | |
parent | CReplay::StorePedAnimation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Replay.h | 78 |
1 files changed, 66 insertions, 12 deletions
diff --git a/src/control/Replay.h b/src/control/Replay.h index 8d1f1c38..b622788f 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -7,6 +7,7 @@ #include "Radar.h" #include "References.h" #include "Vehicle.h" +#include "Wanted.h" #include "World.h" #include "common.h" @@ -34,18 +35,18 @@ struct CStoredAnimationState struct CStoredDetailedAnimationState { - int8 aAnimId[3]; - int8 aCurTime[3]; - int8 aSpeed[3]; - int8 aBlendAmount[3]; - int8 aFunctionCallbackID[3]; - int16 aFlags[3]; - int8 aAnimId2[6]; - int8 aCurTime2[6]; - int8 aSpeed2[6]; - int8 aBlendAmount2[6]; - int8 aFunctionCallbackID2[6]; - int16 aFlags2[6]; + uint8 aAnimId[3]; + uint8 aCurTime[3]; + uint8 aSpeed[3]; + uint8 aBlendAmount[3]; + uint8 aFunctionCallbackID[3]; + uint16 aFlags[3]; + uint8 aAnimId2[6]; + uint8 aCurTime2[6]; + uint8 aSpeed2[6]; + uint8 aBlendAmount2[6]; + uint8 aFunctionCallbackID2[6]; + uint16 aFlags2[6]; }; class CReplay @@ -159,6 +160,31 @@ class CReplay }; static_assert(sizeof(tPedUpdatePacket) == 40, "tPedUpdatePacket: error"); + struct tVehicleUpdatePacket + { + uint8 type; + uint8 index; + uint8 health; + uint8 acceleration; + CCompressedMatrixNotAligned matrix; + int8 door_angles[2]; + uint16 mi; + uint32 panels; + int8 velocityX; + int8 velocityY; + int8 velocityZ; + union{ + int8 car_gun; + uint8 wheel_state; + }; + uint8 wheel_susp_dist[4]; + uint8 wheel_rotation[4]; + uint8 door_status; + uint8 primary_color; + uint8 secondary_color; + }; + static_assert(sizeof(tVehicleUpdatePacket) == 48, "tVehicleUpdatePacket: error"); + private: static uint8 &Mode; static CAddressInReplayBuffer &Record; @@ -189,6 +215,32 @@ private: static uint32 &SlowMotion; static uint32 &FramesActiveLookAroundCam; static bool &bDoLoadSceneWhenDone; + static CPtrList &WorldPtrList; + static CPtrList &BigBuildingPtrList; + static CWanted &PlayerWanted; + static CPlayerInfo &PlayerInfo; + static uint32 &Time1; + static uint32 &Time2; + static uint32 &Time3; + static uint32 &Time4; + static uint32 &Frame; + static uint8 &ClockHours; + static uint8 &ClockMinutes; + static uint16 &OldWeatherType; + static uint16 &NewWeatherType; + static float &WeatherInterpolationValue; + static float &TimeStepNonClipped; + static float &TimeStep; + static float &TimeScale; + static float &CameraFixedX; + static float &CameraFixedY; + static float &CameraFixedZ; + static int32 &OldRadioStation; + static int8 &CameraMode; + static bool &bAllowLookAroundCam; + static float &LoadSceneX; + static float &LoadSceneY; + static float &LoadSceneZ; public: static void Init(void); @@ -219,7 +271,9 @@ private: static bool PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer); static void ProcessReplayCamera(void); static void StoreStuffInMem(void); +public: /* temp */ static void RestoreStuffFromMem(void); +private: static void EmptyPedsAndVehiclePools(void); static void EmptyAllPools(void); static void MarkEverythingAsNew(void); |