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author | aap <aap@papnet.eu> | 2020-04-23 22:25:18 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-24 11:42:38 +0200 |
commit | f03b4eec4c37eab75a5bd639279cfcc615105b01 (patch) | |
tree | c4be4fa57b16c61d45e8156a51dd07b11e049bba /src/animation/RpAnimBlend.cpp | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src/animation/RpAnimBlend.cpp')
-rw-r--r-- | src/animation/RpAnimBlend.cpp | 114 |
1 files changed, 100 insertions, 14 deletions
diff --git a/src/animation/RpAnimBlend.cpp b/src/animation/RpAnimBlend.cpp index 20290666..d3e10889 100644 --- a/src/animation/RpAnimBlend.cpp +++ b/src/animation/RpAnimBlend.cpp @@ -1,12 +1,17 @@ #include "common.h" +#include "RwHelper.h" #include "General.h" #include "NodeName.h" #include "VisibilityPlugins.h" +#include "Bones.h" #include "AnimBlendClumpData.h" #include "AnimBlendHierarchy.h" #include "AnimBlendAssociation.h" #include "RpAnimBlend.h" +#ifdef PED_SKIN +#include "PedModelInfo.h" +#endif RwInt32 ClumpOffset; @@ -122,19 +127,59 @@ FrameForAllChildrenFillFrameArrayCallBack(RwFrame *frame, void *data) return frame; } +// FrameInitCallBack on PS2 void -FrameInitCallBack(AnimBlendFrameData *frameData, void*) +FrameInitCBnonskin(AnimBlendFrameData *frameData, void*) { frameData->flag = 0; frameData->resetPos = *RwMatrixGetPos(RwFrameGetMatrix(frameData->frame)); } void -RpAnimBlendClumpInit(RpClump *clump) +FrameInitCBskin(AnimBlendFrameData *frameData, void*) { + frameData->flag = 0; +} + #ifdef PED_SKIN - TODO -#else +void +RpAnimBlendClumpInitSkinned(RpClump *clump) +{ + int i; + RwV3d boneTab[64]; + CAnimBlendClumpData *clumpData; + RpAtomic *atomic; + RpSkin *skin; + RpHAnimHierarchy *hier; + int numBones; + + RpAnimBlendAllocateData(clump); + clumpData = *RPANIMBLENDCLUMPDATA(clump); + atomic = IsClumpSkinned(clump); + assert(atomic); + skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)); + assert(skin); + numBones = RpSkinGetNumBones(skin); + clumpData->SetNumberOfBones(numBones); + hier = GetAnimHierarchyFromSkinClump(clump); + assert(hier); + memset(boneTab, 0, sizeof(boneTab)); + SkinGetBonePositionsToTable(clump, boneTab); + + AnimBlendFrameData *frames = clumpData->frames; + for(i = 0; i < numBones; i++){ + frames[i].nodeID = HIERNODEID(hier, i); + frames[i].resetPos = boneTab[i]; + frames[i].hanimFrame = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i); + } + clumpData->ForAllFrames(FrameInitCBskin, nil); + clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION; +} +#endif + +void +RpAnimBlendClumpInitNotSkinned(RpClump *clump) +{ int numFrames = 0; CAnimBlendClumpData *clumpData; RwFrame *root; @@ -147,9 +192,19 @@ RpAnimBlendClumpInit(RpClump *clump) clumpData->SetNumberOfFrames(numFrames); frames = clumpData->frames; RwFrameForAllChildren(root, FrameForAllChildrenFillFrameArrayCallBack, &frames); - clumpData->ForAllFrames(FrameInitCallBack, nil); + clumpData->ForAllFrames(FrameInitCBnonskin, nil); clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION; +} + +void +RpAnimBlendClumpInit(RpClump *clump) +{ +#ifdef PED_SKIN + if(IsClumpSkinned(clump)) + RpAnimBlendClumpInitSkinned(clump); + else #endif + RpAnimBlendClumpInitNotSkinned(clump); } bool @@ -298,42 +353,68 @@ RpAnimBlendClumpGetFirstAssociation(RpClump *clump) return CAnimBlendAssociation::FromLink(clumpData->link.next); } +// FillFrameArrayCallBack on PS2 void -FillFrameArrayCallBack(AnimBlendFrameData *frame, void *arg) +FillFrameArrayCBnonskin(AnimBlendFrameData *frame, void *arg) { AnimBlendFrameData **frames = (AnimBlendFrameData**)arg; frames[CVisibilityPlugins::GetFrameHierarchyId(frame->frame)] = frame; } +#ifdef PED_SKIN +void +RpAnimBlendClumpFillFrameArraySkin(RpClump *clump, AnimBlendFrameData **frames) +{ + int i; + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + for(i = PED_MID; i < PED_NODE_MAX; i++) + frames[i] = &clumpData->frames[RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(i))]; +} +#endif + void RpAnimBlendClumpFillFrameArray(RpClump *clump, AnimBlendFrameData **frames) { #ifdef PED_SKIN - TODO -#else - (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FillFrameArrayCallBack, frames); + if(IsClumpSkinned(clump)) + RpAnimBlendClumpFillFrameArraySkin(clump, frames); + else #endif + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FillFrameArrayCBnonskin, frames); } AnimBlendFrameData *pFrameDataFound; +// FrameFindCallBack on PS2 void -FrameFindCallBack(AnimBlendFrameData *frame, void *arg) +FrameFindByNameCBnonskin(AnimBlendFrameData *frame, void *arg) { char *nodename = GetFrameNodeName(frame->frame); if(!CGeneral::faststricmp(nodename, (char*)arg)) pFrameDataFound = frame; } +#ifdef PED_SKIN +void +FrameFindByNameCBskin(AnimBlendFrameData *frame, void *arg) +{ + const char *name = ConvertBoneTag2BoneName(frame->nodeID); + if(name && CGeneral::faststricmp(name, (char*)arg) == 0) + pFrameDataFound = frame; +} +#endif + AnimBlendFrameData* RpAnimBlendClumpFindFrame(RpClump *clump, const char *name) { pFrameDataFound = nil; #ifdef PED_SKIN - TODO -#else - (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindCallBack, (void*)name); + if(IsClumpSkinned(clump)) + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBskin, (void*)name); + else #endif + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBnonskin, (void*)name); return pFrameDataFound; } @@ -369,7 +450,12 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta) } updateData.nodes[i] = nil; - clumpData->ForAllFrames(FrameUpdateCallBack, &updateData); +#ifdef PED_SKIN + if(IsClumpSkinned(clump)) + clumpData->ForAllFrames(FrameUpdateCallBackSkinned, &updateData); + else +#endif + clumpData->ForAllFrames(FrameUpdateCallBackNonSkinned, &updateData); for(link = clumpData->link.next; link; link = link->next){ CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); |