summaryrefslogtreecommitdiffstats
path: root/src/UI/ChestWindow.h
blob: fb45f12da809a50caa144845bf40f82e8694703d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46

// ChestWindow.h

// Representing the UI window for the chest block





#pragma once

#include "Window.h"





class cChestWindow : public cWindow
{
	using Super = cWindow;

  public:
	cChestWindow(cChestEntity * a_Chest);

	cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);

	virtual ~cChestWindow() override;

	virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;

	virtual void OpenedByPlayer(cPlayer & a_Player) override;

	virtual void DistributeStack(
		cItem & a_ItemStack,
		int a_Slot,
		cPlayer & a_Player,
		cSlotArea * a_ClickedArea,
		bool a_ShouldApply
	) override;

  protected:
	cWorld * m_World;
	Vector3i m_BlockPos;  // Position of the chest, for the window-close packet
	cChestEntity * m_PrimaryChest;
	cChestEntity * m_SecondaryChest;
};