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project (Cuberite)
include_directories ("${PROJECT_SOURCE_DIR}/../")
SET (SRCS
BlockBed.cpp
BlockDoor.cpp
BlockHandler.cpp
BlockPiston.cpp
ChunkInterface.cpp
)
SET (HDRS
BlockAnvil.h
BlockBed.h
BlockBigFlower.h
BlockBrewingStand.h
BlockButton.h
BlockCactus.h
BlockCake.h
BlockCarpet.h
BlockCauldron.h
BlockChest.h
BlockCloth.h
BlockCobWeb.h
BlockCocoaPod.h
BlockCommandBlock.h
BlockComparator.h
BlockConcretePowder.h
BlockCrops.h
BlockDeadBush.h
BlockDirt.h
BlockDoor.h
BlockDropSpenser.h
BlockEnchantmentTable.h
BlockEnderchest.h
BlockEntity.h
BlockFarmland.h
BlockFence.h
BlockFenceGate.h
BlockFire.h
BlockFlower.h
BlockFlowerPot.h
BlockFluid.h
BlockFurnace.h
BlockGlass.h
BlockGlowstone.h
BlockGravel.h
BlockHandler.h
BlockHopper.h
BlockIce.h
BlockLadder.h
BlockLeaves.h
BlockLever.h
BlockLilypad.h
BlockMelon.h
BlockMobHead.h
BlockMobSpawner.h
BlockMushroom.h
BlockMycelium.h
BlockNetherrack.h
BlockNetherWart.h
BlockOre.h
BlockPiston.h
BlockPlanks.h
BlockPlant.h
BlockPluginInterface.h
BlockPortal.h
BlockPressurePlate.h
BlockPumpkin.h
BlockQuartz.h
BlockRail.h
BlockRedstone.h
BlockRedstoneLamp.h
BlockRedstoneRepeater.h
BlockRedstoneTorch.h
BlockSand.h
BlockSapling.h
BlockSeaLantern.h
BlockSideways.h
BlockSignPost.h
BlockSlab.h
BlockSnow.h
BlockStairs.h
BlockStems.h
BlockStone.h
BlockSugarcane.h
BlockTallGrass.h
BlockTNT.h
BlockTorch.h
BlockTrapdoor.h
BlockTripwire.h
BlockTripwireHook.h
BlockVine.h
BlockWallSign.h
BlockWorkbench.h
BroadcastInterface.h
ChunkInterface.h
ClearMetaOnDrop.h
GetHandlerCompileTimeTemplate.h
MetaRotator.h
WorldInterface.h
)
if(NOT MSVC)
add_library(Blocks ${SRCS} ${HDRS})
endif()
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