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#pragma once
#include "BlockHandler.h"
#include "Mixins.h"
#include "../EffectID.h"
class cBlockTrapdoorHandler :
public cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x00, 0x03, false>>
{
using super = cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x00, 0x03, false>>;
public:
cBlockTrapdoorHandler(BLOCKTYPE a_BlockType):
super(a_BlockType)
{
}
virtual bool IsUseable(void) override
{
return true;
}
virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
if (m_BlockType == E_BLOCK_IRON_TRAPDOOR)
{
// Iron doors can only be toggled by redstone, not by right-clicking
return false;
}
// Flip the ON bit on / off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}) ^ 0x04);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
a_WorldInterface.GetBroadcastManager().BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, { a_BlockX, a_BlockY, a_BlockZ }, 0, a_Player.GetClientHandle());
return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
UNUSED(a_ChunkInterface);
a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
if (a_CursorY > 7)
{
a_BlockMeta |= 0x8;
}
return true;
}
inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
{
switch (a_BlockFace)
{
case BLOCK_FACE_ZP: return 0x1;
case BLOCK_FACE_ZM: return 0x0;
case BLOCK_FACE_XP: return 0x3;
case BLOCK_FACE_XM: return 0x2;
case BLOCK_FACE_NONE:
case BLOCK_FACE_YM:
case BLOCK_FACE_YP:
{
ASSERT(!"Unhandled block face!");
return 0;
}
}
UNREACHABLE("Unsupported block face");
}
inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
{
switch (a_Meta & 0x3)
{
case 0x0: return BLOCK_FACE_ZM;
case 0x1: return BLOCK_FACE_ZP;
case 0x2: return BLOCK_FACE_XM;
case 0x3: return BLOCK_FACE_XP;
default:
{
ASSERT(!"Unhandled block meta!");
return BLOCK_FACE_NONE;
}
}
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
switch (m_BlockType)
{
case E_BLOCK_TRAPDOOR: return 13;
case E_BLOCK_IRON_TRAPDOOR: return 6;
default:
{
ASSERT(!"Unhandled blocktype in trapdoor handler!");
return 0;
}
}
}
};
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