1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
#pragma once
#include "BlockHandler.h"
#include "../FastRandom.h"
#include "Root.h"
#include "Bindings/PluginManager.h"
/// Handler used for both dirt and grass
class cBlockDirtHandler :
public cBlockHandler
{
public:
cBlockDirtHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
if (a_BlockMeta == E_META_DIRT_COARSE)
{
// Drop the coarse block (dirt, meta 1)
a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_COARSE);
}
else
{
a_Pickups.Add(E_BLOCK_DIRT, 1, E_META_DIRT_NORMAL);
}
}
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
if (m_BlockType != E_BLOCK_GRASS)
{
return;
}
// Grass becomes dirt if there is something on top of it:
if (a_RelY < cChunkDef::Height - 1)
{
BLOCKTYPE Above;
NIBBLETYPE AboveMeta;
a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY + 1, a_RelZ, Above, AboveMeta);
if (!cBlockInfo::GetHandler(Above)->CanDirtGrowGrass(AboveMeta))
{
a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL);
return;
}
}
// Grass spreads to adjacent dirt blocks:
cFastRandom rand;
for (int i = 0; i < 3; i++) // Pick three blocks to grow to
{
int OfsX = rand.GenerateRandomInteger(-1, 1);
int OfsY = rand.GenerateRandomInteger(-3, 1);
int OfsZ = rand.GenerateRandomInteger(-1, 1);
int BlockX = a_RelX + OfsX;
int BlockY = a_RelY + OfsY;
int BlockZ = a_RelZ + OfsZ;
if ((BlockY < 0) || (BlockY >= cChunkDef::Height))
{
// Y Coord out of range
continue;
}
cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(BlockX, BlockZ);
if (Chunk == nullptr)
{
// Unloaded chunk
continue;
}
BLOCKTYPE DestBlock;
NIBBLETYPE DestMeta;
Chunk->GetBlockTypeMeta(BlockX, BlockY, BlockZ, DestBlock, DestMeta);
if ((DestBlock != E_BLOCK_DIRT) || (DestMeta != E_META_DIRT_NORMAL))
{
// Not a regular dirt block
continue;
}
BLOCKTYPE AboveDest;
NIBBLETYPE AboveMeta;
Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
if (cBlockInfo::GetHandler(AboveDest)->CanDirtGrowGrass(AboveMeta))
{
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread(*Chunk->GetWorld(), Chunk->GetPosX() * cChunkDef::Width + BlockX, BlockY, Chunk->GetPosZ() * cChunkDef::Width + BlockZ, ssGrassSpread))
{
Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0);
}
}
} // for i - repeat twice
}
} ;
|