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path: root/src/Blocks/BlockConcretePowder.h
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#pragma once

#include "BlockHandler.h"





class cBlockConcretePowderHandler final : public cBlockHandler
{
	using Super = cBlockHandler;

  public:
	using Super::Super;

  private:
	virtual void OnPlaced(
		cChunkInterface & a_ChunkInterface,
		cWorldInterface & a_WorldInterface,
		Vector3i a_BlockPos,
		BLOCKTYPE a_BlockType,
		NIBBLETYPE a_BlockMeta
	) const override
	{
		OnNeighborChanged(a_ChunkInterface, a_BlockPos, BLOCK_FACE_NONE);
	}

	virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor)
		const override
	{
		a_ChunkInterface.DoWithChunkAt(
			a_BlockPos,
			[&](cChunk & a_Chunk)
			{
				CheckSoaked(cChunkDef::AbsoluteToRelative(a_BlockPos), a_Chunk);
				return true;
			}
		);
	}

	/** Check blocks above and around to see if they are water. If one is, converts this into concrete block. */
	static void CheckSoaked(Vector3i a_Rel, cChunk & a_Chunk)
	{
		const auto & WaterCheck = cSimulator::AdjacentOffsets;
		const bool ShouldSoak = std::any_of(
			WaterCheck.cbegin(),
			WaterCheck.cend(),
			[a_Rel, &a_Chunk](Vector3i a_Offset)
			{
				BLOCKTYPE NeighborType;
				return (
					a_Chunk.UnboundedRelGetBlockType(
						a_Rel.x + a_Offset.x,
						a_Rel.y + a_Offset.y,
						a_Rel.z + a_Offset.z,
						NeighborType
					) &&
					IsBlockWater(NeighborType)
				);
			}
		);

		if (ShouldSoak)
		{
			NIBBLETYPE BlockMeta;
			BlockMeta = a_Chunk.GetMeta(a_Rel.x, a_Rel.y, a_Rel.z);
			a_Chunk.SetBlock(a_Rel, E_BLOCK_CONCRETE, BlockMeta);
		}
	}

	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		switch (a_Meta)
		{
			case E_META_CONCRETE_POWDER_WHITE:      return 8;
			case E_META_CONCRETE_POWDER_ORANGE:     return 15;
			case E_META_CONCRETE_POWDER_MAGENTA:    return 16;
			case E_META_CONCRETE_POWDER_LIGHTBLUE:  return 17;
			case E_META_CONCRETE_POWDER_YELLOW:     return 18;
			case E_META_CONCRETE_POWDER_LIGHTGREEN: return 19;
			case E_META_CONCRETE_POWDER_PINK:       return 20;
			case E_META_CONCRETE_POWDER_GRAY:       return 21;
			case E_META_CONCRETE_POWDER_LIGHTGRAY:  return 22;
			case E_META_CONCRETE_POWDER_CYAN:       return 23;
			case E_META_CONCRETE_POWDER_PURPLE:     return 24;
			case E_META_CONCRETE_POWDER_BLUE:       return 25;
			case E_META_CONCRETE_POWDER_BROWN:      return 26;
			case E_META_CONCRETE_POWDER_GREEN:      return 27;
			case E_META_CONCRETE_POWDER_RED:        return 28;
			case E_META_CONCRETE_POWDER_BLACK:      return 29;
			default:
			{
				ASSERT(!"Unhandled meta in concrete powder handler!");
				return 0;
			}
		}
	}
};