summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/HopperEntity.h
blob: 7070bbad365b90f3be363391c5c27e9b72e0e969 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94

// HopperEntity.h

// Declares the cHopperEntity representing a hopper block entity





#pragma once

#include "BlockEntityWithItems.h"





// tolua_begin
class cHopperEntity :
	public cBlockEntityWithItems
{
	typedef cBlockEntityWithItems super;

public:
	enum
	{
		ContentsHeight = 1,
		ContentsWidth  = 5,
		TICKS_PER_TRANSFER = 8,  ///< How many ticks at minimum between two item transfers to or from the hopper
	} ;

	// tolua_end
	
	BLOCKENTITY_PROTODEF(cHopperEntity);
	
	/// Constructor used for normal operation
	cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
	
	/** Returns the block coords of the block receiving the output items, based on the meta
	Returns false if unattached.
	Exported in ManualBindings.cpp
	*/
	bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
	
protected:

	Int64 m_LastMoveItemsInTick;
	Int64 m_LastMoveItemsOutTick;

	// cBlockEntity overrides:
	virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
	virtual void SendTo(cClientHandle & a_Client) override;
	virtual void UsedBy(cPlayer * a_Player) override;
	
	/// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
	void OpenNewWindow(void);

	/// Moves items from the container above it into this hopper. Returns true if the contents have changed.
	bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
	
	/// Moves pickups from above this hopper into it. Returns true if the contents have changed.
	bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
	
	/// Moves items out from this hopper into the destination. Returns true if the contents have changed.
	bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
	
	/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
	bool MoveItemsFromChest(cChunk & a_Chunk);
	
	/// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
	bool MoveItemsFromFurnace(cChunk & a_Chunk);
	
	/// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed.
	bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
	
	/// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
	bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks);
	
	/// Moves items to the chest at the specified coords. Returns true if contents have changed
	bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
	
	/// Moves items to the furnace at the specified coords. Returns true if contents have changed
	bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
	
	/// Moves items to the specified ItemGrid. Returns true if contents have changed
	bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);

	/// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed.
	bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
} ;  // tolua_export




hhhhhh