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#pragma once
#include "BlockEntity.h"
class cEndPortalEntity : public cBlockEntity
{
using Super = cBlockEntity;
public:
cEndPortalEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
private:
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
};
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