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#pragma once
#include "cPacket.h"
#include "../ChunkDef.h"
class cPacket_MapChunk :
public cPacket
{
public:
cPacket_MapChunk()
: m_PosX( 0 )
, m_PosZ( 0 )
{
m_PacketID = E_MAP_CHUNK;
}
cPacket_MapChunk(int a_ChunkX, int a_ChunkZ, const AString & a_SerializedData);
virtual cPacket* Clone() const { return new cPacket_MapChunk(*this); }
virtual void Serialize(AString & a_Data) const override;
int m_PosX;
int m_PosZ;
AString m_SerializedData;
};
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