#pragma once

#include "BlockState.h"
#include "Registries/Items.h"
#include "Registries/CustomStatistics.h"

namespace Palette_1_15
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}  // namespace Palette_1_15