#pragma once #include "ItemHandler.h" #include "../World.h" #include "../Entities/Player.h" class cItemShearsHandler : public cItemHandler { typedef cItemHandler super; public: cItemShearsHandler(int a_ItemType) : cItemHandler(a_ItemType) { } virtual bool IsTool(void) override { return true; } virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { BLOCKTYPE Block; NIBBLETYPE BlockMeta; a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES)) { cItems Drops; cBlockHandler * Handler = cBlockInfo::GetHandler(Block); Handler->ConvertToPickups(Drops, BlockMeta); Drops.Add(Block, 1, BlockMeta & 3); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); a_Player->UseEquippedItem(); return true; } return false; } virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override { switch (a_BlockType) { case E_BLOCK_COBWEB: case E_BLOCK_VINES: { return true; } } return super::CanHarvestBlock(a_BlockType); } virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override { return 0; } virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) override { BLOCKTYPE Block; NIBBLETYPE BlockMeta; a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ); switch (Block) { case E_BLOCK_COBWEB: case E_BLOCK_DEAD_BUSH: case E_BLOCK_TRIPWIRE: case E_BLOCK_VINES: case E_BLOCK_WOOL: { a_Player->UseEquippedItem(); } } } } ;