From 4e11095441fc98e59611008735949900d72d7465 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 14 Dec 2013 02:02:26 +0000 Subject: Groups.ini and Users.ini are now generated --- src/Entities/Player.cpp | 7 ++++++- src/GroupManager.cpp | 21 +++++++++++++++++++-- 2 files changed, 25 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 7a5ff5696..ff519f890 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1393,7 +1393,12 @@ void cPlayer::LoadPermissionsFromDisk() } else { - LOGWARN("Failed to read the users.ini file. The player will be added only to the Default group."); + LOGWARN("Regenerating users.ini, player %s will be added to the \"Default\" group", m_PlayerName.c_str()); + IniFile.AddHeaderComment(" This is the file in which the group the player belongs to is stored"); + IniFile.AddHeaderComment(" The format is: [PlayerName] | Groups=GroupName"); + + IniFile.SetValue(m_PlayerName, "Groups", "Default"); + IniFile.WriteFile("users.ini"); AddToGroup("Default"); } ResolvePermissions(); diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index df609f05b..1ffe3812f 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -47,8 +47,25 @@ cGroupManager::cGroupManager() cIniFile IniFile; if (!IniFile.ReadFile("groups.ini")) { - LOGWARNING("groups.ini inaccessible, no groups are defined"); - return; + LOGWARNING("Regenerating groups.ini, all groups will be reset"); + IniFile.AddHeaderComment(" This is the MCServer permissions manager groups file"); + IniFile.AddHeaderComment(" It stores all defined groups such as Administrators, Players, or Moderators"); + + IniFile.SetValue("Owner", "Permissions", "*", true); + IniFile.SetValue("Owner", "Color", "2", true); + + IniFile.SetValue("Moderator", "Permissions", "core.time,core.item,core.teleport,core.ban,core.unban,core.save-all,core.toggledownfall"); + IniFile.SetValue("Moderator", "Color", "2", true); + IniFile.SetValue("Moderator", "Inherits", "Player", true); + + IniFile.SetValue("Player", "Permissions", "core.build", true); + IniFile.SetValue("Player", "Color", "f", true); + IniFile.SetValue("Player", "Inherits", "Default", true); + + IniFile.SetValue("Default", "Permissions", "core.help,core.playerlist,core.pluginlist,core.spawn,core.listworlds,core.back,core.motd,core.gotoworld,core.coords,core.viewdistance", true); + IniFile.SetValue("Default", "Color", "f", true); + + IniFile.WriteFile("groups.ini"); } unsigned int NumKeys = IniFile.GetNumKeys(); -- cgit v1.2.3