From 3d398baf355fd0dee0e282a73c61fe79f288db8f Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 13 Mar 2015 23:05:06 +0000 Subject: cPainting saving implemented Additionally, it now inherits from cHangingEntity. --- src/WorldStorage/NBTChunkSerializer.cpp | 30 ++++++++++++++++-------------- src/WorldStorage/NBTChunkSerializer.h | 2 ++ src/WorldStorage/WSSAnvil.cpp | 28 ++++++++++++++++++++++++++++ src/WorldStorage/WSSAnvil.h | 1 + 4 files changed, 47 insertions(+), 14 deletions(-) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 4f78dd245..10231ae3b 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -36,20 +36,9 @@ #include "../Entities/ExpOrb.h" #include "../Entities/HangingEntity.h" #include "../Entities/ItemFrame.h" +#include "../Entities/Painting.h" -#include "../Mobs/Monster.h" -#include "../Mobs/Bat.h" -#include "../Mobs/Creeper.h" -#include "../Mobs/Enderman.h" -#include "../Mobs/Horse.h" -#include "../Mobs/MagmaCube.h" -#include "../Mobs/Sheep.h" -#include "../Mobs/Slime.h" -#include "../Mobs/Skeleton.h" -#include "../Mobs/Villager.h" -#include "../Mobs/Wither.h" -#include "../Mobs/Wolf.h" -#include "../Mobs/Zombie.h" +#include "../Mobs/IncludeAllMonsters.h" @@ -776,6 +765,19 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) +void cNBTChunkSerializer::AddPaintingEntity(cPainting * a_Painting) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_Painting, "Painting"); + AddHangingEntity(a_Painting); + m_Writer.AddString("Motive", a_Painting->GetName()); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -874,7 +876,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; - case cEntity::etPainting: /* TODO */ break; + case cEntity::etPainting: AddPaintingEntity (reinterpret_cast(a_Entity)); break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 4c066b9af..f30cd59d5 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -48,6 +48,7 @@ class cTNTEntity; class cExpOrb; class cHangingEntity; class cItemFrame; +class cPainting; class cEntityEffect; @@ -123,6 +124,7 @@ protected: void AddTNTEntity (cTNTEntity * a_TNT); void AddExpOrbEntity (cExpOrb * a_ExpOrb); void AddItemFrameEntity (cItemFrame * a_ItemFrame); + void AddPaintingEntity (cPainting * a_Painting); void AddMinecartChestContents(cMinecartWithChest * a_Minecart); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 0aa26834c..7244bcb73 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -50,6 +50,7 @@ #include "../Entities/ExpOrb.h" #include "../Entities/HangingEntity.h" #include "../Entities/ItemFrame.h" +#include "../Entities/Painting.h" #include "../Protocol/MojangAPI.h" #include "Server.h" @@ -1337,6 +1338,10 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "Painting", a_IDTagLength) == 0) + { + LoadPaintingFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0) { LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1808,6 +1813,29 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT +void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + // Load painting name: + int MotiveTag = a_NBT.FindChildByName(a_TagIdx, "Motive"); + if ((MotiveTag < 0) || (a_NBT.GetType(MotiveTag) != TAG_String)) + { + return; + } + + std::unique_ptr Painting(new cPainting(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx)) + { + return; + } + + LoadHangingFromNBT(*Painting.get(), a_NBT, a_TagIdx); + a_Entities.push_back(Painting.release()); +} + + + + + void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { std::unique_ptr Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 362796614..892645785 100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -166,6 +166,7 @@ protected: void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadHangingFromNBT (cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx); void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadPaintingFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); -- cgit v1.2.3