From 9749c3aac9dbfbc46a919193c97bb9c9e5339e03 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Thu, 24 Sep 2015 10:48:33 +0200 Subject: Implemented brewing --- src/World.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index 8529ffb4d..30ac52763 100644 --- a/src/World.h +++ b/src/World.h @@ -46,6 +46,7 @@ class cBlockEntity; class cWorldGenerator; // The generator that actually generates the chunks for a single world class cChunkGenerator; // The thread responsible for generating chunks class cBeaconEntity; +class cBrewingstandEntity; class cChestEntity; class cDispenserEntity; class cFlowerPotEntity; @@ -66,6 +67,7 @@ typedef std::vector cSetChunkDataPtrs; typedef cItemCallback cPlayerListCallback; typedef cItemCallback cEntityCallback; typedef cItemCallback cBeaconCallback; +typedef cItemCallback cBrewingstandCallback; typedef cItemCallback cChestCallback; typedef cItemCallback cDispenserCallback; typedef cItemCallback cFurnaceCallback; @@ -496,6 +498,9 @@ public: /** Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp + /** Calls the callback for each brewingstand in the specified chunk; returns true if all brewingstands processed, false if the callback aborted by returning true */ + bool ForEachBrewingstandInChunk(int a_ChunkX, int a_ChunkZ, cBrewingstandCallback & a_Callback); // Exported in ManualBindings.cpp + /** Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true */ bool ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp @@ -532,6 +537,9 @@ public: /** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */ bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Exported in ManualBindings.cpp + /** Calls the callback for the brewingstand at the specified coords; returns false if there's no brewingstand at those coords, true if found */ + bool DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback); // Lua-acessible + /** Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found */ bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp -- cgit v1.2.3