From 1d67345989ac1e55bd0ed18baaf80becfbf37e74 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 2 Mar 2014 21:04:01 +0100 Subject: Add cancelling to WeatherChanging event. --- src/World.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index 25b42888c..27f1482e5 100644 --- a/src/World.h +++ b/src/World.h @@ -139,6 +139,9 @@ public: BroadcastTimeUpdate(); } + /** Returns the default weather interval for the specific weather type */ + int GetDefaultWeatherInterval(eWeather a_Weather); + /** Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable */ eGameMode GetGameMode(void) const { return m_GameMode; } -- cgit v1.2.3