From 19caba5125e457a9663102989ea717898e3c2827 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 2 Jul 2014 18:46:00 +0100 Subject: Redstone simulator is alerted to lever unpowering * Fixed the "fix" that broke the fix for #535, thereby fixing said issue * Fixed #535 --- src/World.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index 692d5a497..32e64c8e0 100644 --- a/src/World.h +++ b/src/World.h @@ -486,7 +486,7 @@ public: double GetSpawnZ(void) const { return m_SpawnZ; } /** Wakes up the simulators for the specified block */ - void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ) override; /** Wakes up the simulators for the specified area of blocks */ void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ); -- cgit v1.2.3