From b7e88e2c9f96f31e29a85c3d7ef312fb4bd8c549 Mon Sep 17 00:00:00 2001 From: Mat Date: Wed, 25 Mar 2020 12:49:36 +0200 Subject: Fix nether mob spawning (#4546) * Fix nether mob spawning * Remove zombie from nether mobs --- src/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index cfbbb4ff6..13b544a78 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -890,7 +890,7 @@ void cWorld::InitializeAndLoadMobSpawningValues(cIniFile & a_IniFile) switch (m_Dimension) { case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, guardian, horse, mooshroom, ocelot, pig, rabbit, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break; // TODO Re-add Enderman when bugs are fixed - case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombie, zombiepigman"; break; + case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombiepigman"; break; case dimEnd: DefaultMonsters = ""; break; // TODO Re-add Enderman when bugs are fixed case dimNotSet: ASSERT(!"Dimension not set"); break; } -- cgit v1.2.3