From 9ebbe969c887d4fbb0c681b80eae589ce79dbd5d Mon Sep 17 00:00:00 2001 From: tycho Date: Sun, 31 May 2015 18:51:31 +0100 Subject: Made the list of chunks to stream an unordered_set This should increase performance of chunk streaming --- src/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index ccb6abd0b..3ff8e0723 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2479,13 +2479,13 @@ void cWorld::SetChunkData(cSetChunkData & a_SetChunkData) int ChunkZ = a_SetChunkData.GetChunkZ(); cChunkSender & ChunkSender = m_ChunkSender; DoWithChunk( - ChunkX, ChunkZ, + ChunkX, ChunkZ, [&ChunkSender] (cChunk & a_Chunk) -> bool { if (a_Chunk.HasAnyClients()) { ChunkSender.QueueSendChunkTo( - a_Chunk.GetPosX(), + a_Chunk.GetPosX(), a_Chunk.GetPosZ(), cChunkSender::PRIORITY_BROADCAST, a_Chunk.GetAllClients() -- cgit v1.2.3