From 669392d44a0f74e83b2702fa64d4f8bfb2ec643c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michal=20Havl=C3=AD=C4=8Dek?= <80639037+havel06@users.noreply.github.com> Date: Sat, 8 Apr 2023 00:11:10 +0200 Subject: Implement slime chunks. (#5484) * Implement slime chunks. * add cWorld::IsSlimeChunk * add documentation for cWorld::IsSlimeChunk --- src/World.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index 133458a8c..67ae6623b 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -3229,3 +3229,13 @@ void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerated (cChunkDesc & a_Ch *m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc ); } + + + + + +bool cWorld::IsSlimeChunk(int a_ChunkX, int a_ChunkZ) const +{ + cNoise Noise(GetSeed()); + return (Noise.IntNoise2DInt(a_ChunkX, a_ChunkZ) / 8) % 10 == 0; // 10% chance +} -- cgit v1.2.3