From 59e38d1a46101252e684e9514bdb912e3e030fec Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Thu, 2 Apr 2020 08:29:42 +0100 Subject: Fix explosion knockback issues and tweak knockback strength (#4590) --- src/World.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index a08c269d8..9c7928c89 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1417,17 +1417,20 @@ void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_Blo BroadcastSoundEffect("entity.generic.explode", Vector3d(a_BlockX, a_BlockY, a_BlockZ), 4.0f, SoundPitchMultiplier * 0.7f); + Vector3d ExplosionPos(a_BlockX, a_BlockY, a_BlockZ); { cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + for (auto Player : m_Players) { - cClientHandle * ch = (*itr)->GetClientHandle(); + cClientHandle * ch = Player->GetClientHandle(); if (ch == nullptr) { continue; } - ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, static_cast(a_ExplosionSize), BlocksAffected, (*itr)->GetSpeed()); + bool InRange = (Player->GetExplosionExposureRate(ExplosionPos, static_cast(a_ExplosionSize)) > 0); + auto Speed = InRange ? Player->GetSpeed() : Vector3d{}; + ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, static_cast(a_ExplosionSize), BlocksAffected, Speed); } } -- cgit v1.2.3