From 60dfaa09679219868e58a44d6d86f5d8d524ce24 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Sat, 15 Jul 2017 03:09:55 +0100 Subject: Allocate redstone component handlers upfront --- .../IncrementalRedstoneSimulator/RedstoneLampHandler.h | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h index 4d6902feb..5d9cd241b 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h @@ -11,27 +11,22 @@ class cRedstoneLampHandler : public cRedstoneHandler { public: - cRedstoneLampHandler(cWorld & a_World) : - cRedstoneHandler(a_World) - { - } - inline static bool IsOn(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_REDSTONE_LAMP_ON); } - virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { return 0; } - virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { return 0; } - virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); @@ -39,22 +34,23 @@ public: { if (!IsOn(a_BlockType)) { - m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_ON, 0); + a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_ON, 0); } } else { if (IsOn(a_BlockType)) { - m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_OFF, 0); + a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_OFF, 0); } } return {}; } - virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { + UNUSED(a_World); UNUSED(a_Meta); UNUSED(a_BlockType); return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); -- cgit v1.2.3