From 2423fbf2efa39e28cc348acc11b9269e573dcdef Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Jul 2014 22:15:34 +0200 Subject: Normalized comments. This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. --- src/Simulator/FireSimulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/FireSimulator.cpp') diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 311f8b4c4..1ad4f2654 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -63,7 +63,7 @@ static const struct -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cFireSimulator: cFireSimulator::cFireSimulator(cWorld & a_World, cIniFile & a_IniFile) : -- cgit v1.2.3 From 5e198c673009cf8ca9d92cf59848999bc96bbc37 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Jul 2014 22:50:58 +0200 Subject: Basic style fixes. --- src/Simulator/FireSimulator.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Simulator/FireSimulator.cpp') diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 1ad4f2654..9433a8c68 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -306,14 +306,14 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int // No need to check the coords for equality with the parent block, // it cannot catch fire anyway (because it's not an air block) - if (m_World.GetTickRandomNumber(MAX_CHANCE_FLAMMABILITY) > m_Flammability) + if (m_World.GetTickRandomNumber(MAX_CHANCE_FLAMMABILITY) > m_Flammability) { continue; } // Start the fire in the neighbor {x, y, z} /* - FLOG("FS: Trying to start fire at {%d, %d, %d}.", + FLOG("FS: Trying to start fire at {%d, %d, %d}.", x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width ); */ -- cgit v1.2.3 From 00c524519ef6c7ceaf4ac91307617cfd65d7cf21 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 19 Jul 2014 14:53:41 +0200 Subject: Fixed style: spaces after commas. --- src/Simulator/FireSimulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/FireSimulator.cpp') diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 9433a8c68..2164b6b10 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -98,7 +98,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun int x = itr->x; int y = itr->y; int z = itr->z; - BLOCKTYPE BlockType = a_Chunk->GetBlock(x,y,z); + BLOCKTYPE BlockType = a_Chunk->GetBlock(x, y, z); if (!IsAllowedBlock(BlockType)) { -- cgit v1.2.3