From 72f9c8b06970cb351121ad1e02cccc268db8c56d Mon Sep 17 00:00:00 2001 From: Jan-Fabian Humann Date: Sat, 8 Mar 2014 19:26:32 +0100 Subject: Changed if-else to switch-case --- src/Protocol/Protocol17x.cpp | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) (limited to 'src/Protocol/Protocol17x.cpp') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 19998a483..b0ec72a7d 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1733,25 +1733,23 @@ void cProtocol172::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Action); HANDLE_READ(a_ByteBuffer, ReadBEInt, int, JumpBoost); - if (Action == 1) // Crouch + switch (Action) { + case 1: // Crouch m_Client->HandleEntityCrouch(PlayerID, true); - } - else if (Action == 2) // Uncrouch - { + break; + case 2: // Unchrouch m_Client->HandleEntityCrouch(PlayerID, false); - } - else if (Action == 3) // Leave Bed - { + break; + case 3: // Leave Bed m_Client->HandleEntityLeaveBed(PlayerID); - } - else if (Action == 4) // Start sprinting - { + break; + case 4: // Start sprinting m_Client->HandleEntitySprinting(PlayerID, true); - } - else if (Action == 5) // Stop sprinting - { + break; + case 5: // Stop sprinting m_Client->HandleEntitySprinting(PlayerID, false); + break; } } -- cgit v1.2.3