From 21df3cb0d8a194461bbcec5803c5d6243f254a95 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Tue, 12 Jan 2016 12:11:10 +0200 Subject: Fix mob attack interval --- src/Mobs/Monster.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Mobs/Monster.h') diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 43ea91471..1304863b5 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -101,6 +101,7 @@ public: void SetDropChanceLeggings(float a_DropChanceLeggings) { m_DropChanceLeggings = a_DropChanceLeggings; } void SetDropChanceBoots(float a_DropChanceBoots) { m_DropChanceBoots = a_DropChanceBoots; } void SetCanPickUpLoot(bool a_CanPickUpLoot) { m_CanPickUpLoot = a_CanPickUpLoot; } + void ResetAttackCooldown(); /** Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick */ void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } @@ -220,7 +221,7 @@ protected: float m_AttackRate; int m_AttackDamage; int m_AttackRange; - float m_AttackInterval; + int m_AttackCoolDownTicksLeft; int m_SightDistance; float m_DropChanceWeapon; -- cgit v1.2.3