From 9ddf433ae747e0a677d02062deea08a95c29f27b Mon Sep 17 00:00:00 2001 From: Mat Date: Sun, 22 Mar 2020 17:50:34 +0200 Subject: Add ambient mob sounds (#4521) --- src/Mobs/EnderDragon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/EnderDragon.cpp') diff --git a/src/Mobs/EnderDragon.cpp b/src/Mobs/EnderDragon.cpp index 360fe581b..69e523f7e 100644 --- a/src/Mobs/EnderDragon.cpp +++ b/src/Mobs/EnderDragon.cpp @@ -9,7 +9,7 @@ cEnderDragon::cEnderDragon(void) : // TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand - super("EnderDragon", mtEnderDragon, "entity.enderdragon.hurt", "entity.enderdragon.death", 16.0, 8.0) + super("EnderDragon", mtEnderDragon, "entity.enderdragon.hurt", "entity.enderdragon.death", "entity.enderdragon.ambient", 16.0, 8.0) { } -- cgit v1.2.3