From 993fd14ddfc881cf5be951df77da0338124d68cc Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Jul 2014 16:33:09 +0200 Subject: Fixed basic whitespace problems. Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines. --- src/MobCensus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/MobCensus.cpp') diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 23f74b59e..d5a341ef7 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -21,7 +21,7 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily) { const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319 - // MG TODO : code the correct count + // MG TODO : code the correct count if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily)) { return false; -- cgit v1.2.3