From c048f2bd95bd74c54f32e37978da47d450ac567b Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 18 Nov 2014 23:21:57 +0100 Subject: Added a cInterpolNoise template for faster noise generator. Used an instance of it in the Noise3D generator. --- src/Generating/Noise3DGenerator.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/Generating/Noise3DGenerator.h') diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h index 8a6e97e1c..d198c5498 100644 --- a/src/Generating/Noise3DGenerator.h +++ b/src/Generating/Noise3DGenerator.h @@ -14,6 +14,7 @@ #include "ComposableGenerator.h" #include "../Noise/Noise.h" +#include "../Noise/InterpolNoise.h" @@ -43,7 +44,9 @@ protected: static const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y; static const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z; - cPerlinNoise m_Perlin; // The base 3D noise source for the actual composition + /** The base 3D noise source for the actual composition */ + cOctavedNoise m_Perlin; + cCubicNoise m_Cubic; // The noise used for heightmap directing int m_SeaLevel; -- cgit v1.2.3