From 5609d76ed7d8026b3bcaeb02fb42bd9ba2f27c96 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 24 Dec 2014 20:02:51 +0100 Subject: APIDump: Updated the player block placement documentation. The hooks now have fewer parameters but are called on all player-placed blocks (#1618). --- src/Entities/Player.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 33ab5293c..b94d2659e 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -442,7 +442,8 @@ public: /** Calls the block-placement hook and places the block in the world, unless refused by the hook. If the hook prevents the placement, sends the current block at the specified coords back to the client. - Assumes that all the blocks are in currently loaded chunks. */ + Assumes that the block is in a currently loaded chunk. + Returns true if the block is successfully placed. */ bool PlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); /** Sends the block in the specified range around the specified coord to the client -- cgit v1.2.3