From baf2d8892127cd6da9d2f6f2f8d991d617c87800 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 26 Feb 2014 23:29:14 +0000 Subject: Implemented ballistic missiles (fireworks) + Added fireworks --- src/Entities/ProjectileEntity.cpp | 87 +++++++++++++++++++++------------------ 1 file changed, 47 insertions(+), 40 deletions(-) (limited to 'src/Entities/ProjectileEntity.cpp') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index ef82c6e94..be8e24540 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -214,7 +214,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve -cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed) +cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item, const Vector3d * a_Speed) { Vector3d Speed; if (a_Speed != NULL) @@ -231,8 +231,15 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed); case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed); case pkExpBottle: return new cExpBottleEntity (a_Creator, a_X, a_Y, a_Z, Speed); - case pkFirework: return new cFireworkEntity (a_Creator, a_X, a_Y, a_Z ); - // TODO: the rest + case pkFirework: + { + if (a_Item.m_FireworkItem.m_Colours.empty()) + { + return NULL; + } + + return new cFireworkEntity(a_Creator, a_X, a_Y, a_Z, a_Item); + } } LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind); @@ -276,6 +283,7 @@ AString cProjectileEntity::GetMCAClassName(void) const case pkExpBottle: return "ThrownExpBottle"; case pkSplashPotion: return "ThrownPotion"; case pkWitherSkull: return "WitherSkull"; + case pkFirework: return "Firework"; case pkFishingFloat: return ""; // Unknown, perhaps MC doesn't save this? } ASSERT(!"Unhandled projectile entity kind!"); @@ -693,8 +701,10 @@ void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_H /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cFireworkEntity : -cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z) : -super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) +cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item) : +super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), + m_ExplodeTimer(0), + m_FireworkItem(a_Item) { } @@ -702,30 +712,20 @@ super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) -void cFireworkEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) +void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) { - if ((a_HitFace != BLOCK_FACE_BOTTOM) && (a_HitFace != BLOCK_FACE_NONE)) + int RelX = POSX_TOINT - a_Chunk.GetPosX() * cChunkDef::Width; + int RelZ = POSZ_TOINT - a_Chunk.GetPosZ() * cChunkDef::Width; + int PosY = POSY_TOINT; + + if ((PosY < 0) || (PosY >= cChunkDef::Height)) { - return; + goto setspeed; } - SetSpeed(0, 0, 0); - SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ()); - - m_IsInGround = true; - - BroadcastMovementUpdate(); -} - - - - - -void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) -{ if (m_IsInGround) { - if (a_Chunk.GetBlock((int)GetPosX(), (int)GetPosY() + 1, (int)GetPosZ()) == E_BLOCK_AIR) + if (a_Chunk.GetBlock(RelX, POSY_TOINT + 1, RelZ) == E_BLOCK_AIR) { m_IsInGround = false; } @@ -734,28 +734,35 @@ void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) return; } } + else + { + if (a_Chunk.GetBlock(RelX, POSY_TOINT + 1, RelZ) != E_BLOCK_AIR) + { + OnHitSolidBlock(GetPosition(), BLOCK_FACE_YM); + return; + } + } - Vector3d PerTickSpeed = GetSpeed() / 20; - Vector3d Pos = GetPosition(); +setspeed: + AddSpeedY(1); + AddPosition(GetSpeed() * (a_Dt / 1000)); +} - // Trace the tick's worth of movement as a line: - Vector3d NextPos = Pos + PerTickSpeed; - cProjectileTracerCallback TracerCallback(this); - if (!cLineBlockTracer::Trace(*m_World, TracerCallback, Pos, NextPos)) + + + + +void cFireworkEntity::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_ExplodeTimer == m_FireworkItem.m_FireworkItem.m_FlightTimeInTicks) { - // Something has been hit, abort all other processing - return; + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_FIREWORK_EXPLODE); + Destroy(); } - // The tracer also checks the blocks for slowdown blocks - water and lava - and stores it for later in its SlowdownCoeff - - // Update the position: - SetPosition(NextPos); - // Add slowdown and gravity effect to the speed: - Vector3d NewSpeed(GetSpeed()); - NewSpeed.y += 2; - NewSpeed *= TracerCallback.GetSlowdownCoeff(); - SetSpeed(NewSpeed); + m_ExplodeTimer++; } -- cgit v1.2.3 From deafec874d87b5b1ef0dd7fb094fd7b38634a0db Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Tue, 11 Mar 2014 15:14:47 +0100 Subject: Snowballs now actualy hurt other entities. 3 damage for blazes and 1 for the ender dragon. Otherwise 0 --- src/Entities/ProjectileEntity.cpp | 26 ++++++++++++++++++++++++-- 1 file changed, 24 insertions(+), 2 deletions(-) (limited to 'src/Entities/ProjectileEntity.cpp') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 03bc0c99d..92890919c 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -655,8 +655,6 @@ cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, do void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { - // TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs - Destroy(); } @@ -664,6 +662,30 @@ void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFac +void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + int TotalDamage = 0; + if (a_EntityHit.IsMob()) + { + cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType(); + if (MobType == cMonster::mtBlaze) + { + TotalDamage = 3; + } + else if (MobType == cMonster::mtEnderDragon) + { + TotalDamage = 1; + } + } + a_EntityHit.TakeDamage(dtRangedAttack, m_Creator, TotalDamage, 1); + + Destroy(true); +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cBottleOEnchantingEntity : -- cgit v1.2.3 From ef3c5a97a46212a0f8cd1a05125f4b75e3f32b74 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Tue, 11 Mar 2014 16:24:05 +0100 Subject: TakeDamage now has the cThrownSnowballEntity instead of the creator's object. --- src/Entities/ProjectileEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/ProjectileEntity.cpp') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 92890919c..37238a0c0 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -677,7 +677,7 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & TotalDamage = 1; } } - a_EntityHit.TakeDamage(dtRangedAttack, m_Creator, TotalDamage, 1); + a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); Destroy(true); } -- cgit v1.2.3