From cd97aa83307ce33068082dc57deee8d922fec432 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 10 Jul 2022 23:55:11 +0100 Subject: Pickups: improve coalescing implementation + Add ability to coalesce before spawning in to world. * Adapt coalescing for pickup entities already in the world to be more like Vanilla. --- src/ClientHandle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ClientHandle.cpp') diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3f56dfedf..dd8582302 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2535,7 +2535,7 @@ void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, const ContiguousBy -void cClientHandle::SendCollectEntity(const cEntity & a_Collected, const cEntity & a_Collector, unsigned a_Count) +void cClientHandle::SendCollectEntity(const cEntity & a_Collected, const cPawn & a_Collector, unsigned a_Count) { m_Protocol->SendCollectEntity(a_Collected, a_Collector, a_Count); } -- cgit v1.2.3