From 3869f76cc23c6ed1df1ad4f6de9c2561f95e08f0 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 8 Feb 2015 21:21:48 +0000 Subject: Handle client 'leave bed' request * Fixes #1728 --- src/Blocks/BlockBed.cpp | 27 ++++++++++----------------- src/Blocks/BlockBed.h | 25 +++++++++++++++++-------- src/Blocks/WorldInterface.h | 5 +++++ 3 files changed, 32 insertions(+), 25 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 57b9855d0..23cb5a042 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -5,7 +5,6 @@ #include "BroadcastInterface.h" -#include "ChunkInterface.h" #include "Entities/../World.h" #include "Entities/Player.h" #include "WorldInterface.h" @@ -64,21 +63,22 @@ class cPlayerBedStateUnsetter : public cPlayerListCallback { public: - cPlayerBedStateUnsetter(Vector3i a_Position, cWorldInterface & a_WorldInterface) : - m_Position(a_Position), m_WorldInterface(a_WorldInterface) + cPlayerBedStateUnsetter(Vector3i a_Position, cChunkInterface & a_ChunkInterface) : + m_Position(a_Position), + m_ChunkInterface(a_ChunkInterface) { } virtual bool Item(cPlayer * a_Player) override { + cBlockBedHandler::SetBedOccupationState(m_ChunkInterface, a_Player->GetLastBedPos(), false); a_Player->SetIsInBed(false); - m_WorldInterface.GetBroadcastManager().BroadcastEntityAnimation(*a_Player, 2); return false; } private: Vector3i m_Position; - cWorldInterface & m_WorldInterface; + cChunkInterface & m_ChunkInterface; }; @@ -97,7 +97,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface if (a_WorldInterface.GetTimeOfDay() > 13000) { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if (Meta & 0x4) + if ((Meta & 0x4) == 0x4) { a_Player->SendMessageFailure("This bed is occupied"); } @@ -105,7 +105,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface { Vector3i PillowDirection(0, 0, 0); - if (Meta & 0x8) + if ((Meta & 0x8) == 0x8) { // Is pillow a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); @@ -122,19 +122,12 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface } } - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x4); // Where 0x4 = occupied bit - a_Player->SetIsInBed(true); a_Player->SetBedPos(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); + SetBedOccupationState(a_ChunkInterface, a_Player->GetLastBedPos(), true); + a_Player->SetIsInBed(true); a_Player->SendMessageSuccess("Home position set successfully"); - cTimeFastForwardTester Tester; - if (a_WorldInterface.ForEachPlayer(Tester)) - { - cPlayerBedStateUnsetter Unsetter(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_WorldInterface); - a_WorldInterface.ForEachPlayer(Unsetter); - a_WorldInterface.SetTimeOfDay(0); - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x0b); // Clear the "occupied" bit of the bed's block - } + a_WorldInterface.ScheduleTask(20, cWorld::cTaskTryAwakeSleepingPlayers(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_ChunkInterface)); } } else diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 5b746110a..46f361686 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -4,9 +4,9 @@ #include "BlockHandler.h" #include "MetaRotator.h" #include "Item.h" +#include "ChunkInterface.h" -class cChunkInterface; class cPlayer; class cWorldInterface; @@ -21,17 +21,14 @@ public: : cMetaRotator(a_BlockType) { } - - + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; - virtual bool IsUseable(void) override { return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { @@ -39,14 +36,12 @@ public: a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0)); } - virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override { return true; } - // Bed specific helper functions static NIBBLETYPE RotationToMetaData(double a_Rotation) { @@ -61,7 +56,6 @@ public: return ((char)a_Rotation + 2) % 4; } - static Vector3i MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) @@ -73,6 +67,21 @@ public: } return Vector3i(); } + + static void SetBedOccupationState(cChunkInterface & a_ChunkInterface, const Vector3i & a_BedPosition, bool a_IsOccupied) + { + auto Meta = a_ChunkInterface.GetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z); + if (a_IsOccupied) + { + Meta |= 0x04; // Where 0x4 = occupied bit + } + else + { + Meta &= 0x0b; // Clear the "occupied" bit of the bed's block + } + + a_ChunkInterface.SetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z, Meta); + } } ; diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 106c314e7..dcb7eee00 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -11,6 +11,7 @@ typedef cItemCallback cBlockEntityCallback; class cMonster; class cPlayer; +class cTask; class cWorldInterface @@ -59,4 +60,8 @@ public: /** Wakes up the simulators for the specified block */ virtual void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ) = 0; + /** Queues a task onto the tick thread, with the specified delay. + The task object will be deleted once the task is finished */ + virtual void ScheduleTask(int a_DelayTicks, cTask * a_Task) = 0; + }; -- cgit v1.2.3