From 8be1dd54bb17b3ba3e20960aa3c3f696d09facf7 Mon Sep 17 00:00:00 2001 From: nshah25 <68348722+nshah25@users.noreply.github.com> Date: Mon, 3 May 2021 16:07:09 -0400 Subject: Add player statistics to API (#5193) * Fixed issue #5166 Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang --- src/BlockEntities/FlowerPotEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/BlockEntities/FlowerPotEntity.cpp') diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp index bc936c246..df14acc8e 100644 --- a/src/BlockEntities/FlowerPotEntity.cpp +++ b/src/BlockEntities/FlowerPotEntity.cpp @@ -50,7 +50,7 @@ bool cFlowerPotEntity::UsedBy(cPlayer * a_Player) return false; } - a_Player->GetStatManager().AddValue(Statistic::PotFlower); + a_Player->GetStatistics().Custom[CustomStatistic::PotFlower]++; cItem SelectedItem = a_Player->GetInventory().GetEquippedItem(); if (IsFlower(SelectedItem.m_ItemType, SelectedItem.m_ItemDamage)) -- cgit v1.2.3