From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSocket.h | 172 +++++++++++++++++++++++++++---------------------------- 1 file changed, 86 insertions(+), 86 deletions(-) (limited to 'source/cSocket.h') diff --git a/source/cSocket.h b/source/cSocket.h index 21a7cf3c2..0ed7b1a4e 100644 --- a/source/cSocket.h +++ b/source/cSocket.h @@ -1,87 +1,87 @@ - -#pragma once - - - - - -class cPacket; - - - - - -class cSocket -{ -public: -#ifdef _WIN32 - typedef SOCKET xSocket; -#else - typedef int xSocket; - static const int INVALID_SOCKET = -1; -#endif - - cSocket(void) : m_Socket(INVALID_SOCKET) {} - cSocket(xSocket a_Socket); - ~cSocket(); - - bool IsValid(void) const; - void CloseSocket(); - - operator const xSocket() const; - xSocket GetSocket() const; - - bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } - - void SetSocket( xSocket a_Socket ); - - int SetReuseAddress(); - static int WSAStartup(); - - static AString GetErrorString( int a_ErrNo ); - static int GetLastError(); - static AString GetLastErrorString(void) - { - return GetErrorString(GetLastError()); - } - - static cSocket CreateSocket(); - - inline static bool IsSocketError( int a_ReturnedValue ) - { -#ifdef _WIN32 - return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0); -#else - return (a_ReturnedValue <= 0); -#endif - } - - struct SockAddr_In - { - short Family; - unsigned short Port; - unsigned long Address; - }; - - static const short ADDRESS_FAMILY_INTERNET = 2; - static const unsigned long INTERNET_ADDRESS_ANY = 0; - static unsigned long INTERNET_ADDRESS_LOCALHOST(void); // 127.0.0.1 represented in network byteorder; must be a function due to GCC :( - - int Bind( SockAddr_In& a_Address ); - int Listen( int a_Backlog ); - cSocket Accept(); - int Connect(SockAddr_In & a_Address); // Returns 0 on success, !0 on failure - int Connect(const AString & a_HostNameOrAddr, unsigned short a_Port); // Returns 0 on success, !0 on failure - int Receive( char* a_Buffer, unsigned int a_Length, unsigned int a_Flags ); - int Send (const char * a_Buffer, unsigned int a_Length); - int Send (const cPacket * a_Packet); // Sends the packet, doesn't handle partial sends - int Send (const cPacket & a_Packet); // Sends the packet, doesn't handle partial sends - - unsigned short GetPort(void) const; // Returns 0 on failure - - const AString & GetIPString(void) const { return m_IPString; } - -private: - xSocket m_Socket; - AString m_IPString; + +#pragma once + + + + + +class cPacket; + + + + + +class cSocket +{ +public: +#ifdef _WIN32 + typedef SOCKET xSocket; +#else + typedef int xSocket; + static const int INVALID_SOCKET = -1; +#endif + + cSocket(void) : m_Socket(INVALID_SOCKET) {} + cSocket(xSocket a_Socket); + ~cSocket(); + + bool IsValid(void) const; + void CloseSocket(); + + operator const xSocket() const; + xSocket GetSocket() const; + + bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } + + void SetSocket( xSocket a_Socket ); + + int SetReuseAddress(); + static int WSAStartup(); + + static AString GetErrorString( int a_ErrNo ); + static int GetLastError(); + static AString GetLastErrorString(void) + { + return GetErrorString(GetLastError()); + } + + static cSocket CreateSocket(); + + inline static bool IsSocketError( int a_ReturnedValue ) + { +#ifdef _WIN32 + return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0); +#else + return (a_ReturnedValue <= 0); +#endif + } + + struct SockAddr_In + { + short Family; + unsigned short Port; + unsigned long Address; + }; + + static const short ADDRESS_FAMILY_INTERNET = 2; + static const unsigned long INTERNET_ADDRESS_ANY = 0; + static unsigned long INTERNET_ADDRESS_LOCALHOST(void); // 127.0.0.1 represented in network byteorder; must be a function due to GCC :( + + int Bind( SockAddr_In& a_Address ); + int Listen( int a_Backlog ); + cSocket Accept(); + int Connect(SockAddr_In & a_Address); // Returns 0 on success, !0 on failure + int Connect(const AString & a_HostNameOrAddr, unsigned short a_Port); // Returns 0 on success, !0 on failure + int Receive( char* a_Buffer, unsigned int a_Length, unsigned int a_Flags ); + int Send (const char * a_Buffer, unsigned int a_Length); + int Send (const cPacket * a_Packet); // Sends the packet, doesn't handle partial sends + int Send (const cPacket & a_Packet); // Sends the packet, doesn't handle partial sends + + unsigned short GetPort(void) const; // Returns 0 on failure + + const AString & GetIPString(void) const { return m_IPString; } + +private: + xSocket m_Socket; + AString m_IPString; }; \ No newline at end of file -- cgit v1.2.3