From be31652c40af10b0410c76c6bd37b60717c385be Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 23 Mar 2012 21:12:48 +0000 Subject: Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cEntity.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/cEntity.h') diff --git a/source/cEntity.h b/source/cEntity.h index 1b26f46be..179af4b17 100644 --- a/source/cEntity.h +++ b/source/cEntity.h @@ -84,6 +84,9 @@ public: //tolua_export int GetChunkY(void) const {return m_ChunkY; } int GetChunkZ(void) const {return m_ChunkZ; } + // Can be used only once - to set the initial world after loading. Not to be used for moving to another world! + void SetWorld( cWorld* a_World ) { ASSERT(m_World == NULL); m_World = a_World; } + void SetPosX( const double & a_PosX ); //tolua_export void SetPosY( const double & a_PosY ); //tolua_export void SetPosZ( const double & a_PosZ ); //tolua_export @@ -110,7 +113,6 @@ public: //tolua_export protected: virtual void Destroyed() {} // Called after the entity has been destroyed - void SetWorld( cWorld* a_World ) { m_World = a_World; } void MoveToCorrectChunk(bool a_bIgnoreOldChunk = false); friend class cReferenceManager; -- cgit v1.2.3