From 97eda34a9437abe732cf6b60711828bbe4f0cb2e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 16 Jun 2013 20:24:07 +0000 Subject: Rewritten furnaces Furnaces now smelt the correct number of items. Furnaces store their contents in a cItemGrid. Furnace window is updated with correct items and progressbars. Furnace recipes now use ticks instead of milliseconds. Furnaces save and load their state completely, not missing a smelt operation. Hoppers take items out of furnaces. Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WorldStorage/NBTChunkSerializer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/WorldStorage/NBTChunkSerializer.h') diff --git a/source/WorldStorage/NBTChunkSerializer.h b/source/WorldStorage/NBTChunkSerializer.h index 14c31be01..c71286797 100644 --- a/source/WorldStorage/NBTChunkSerializer.h +++ b/source/WorldStorage/NBTChunkSerializer.h @@ -75,7 +75,7 @@ protected: /// Writes an item into the writer, if slot >= 0, adds the Slot tag. The compound is named as requested. void AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName = ""); - /// Writes an item grid into the writer; begins the stored slot numbers with a_BeginSlotNum + /// Writes an item grid into the writer; begins the stored slot numbers with a_BeginSlotNum. Note that it doesn't begin nor end the list tag void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0); // Block entities: -- cgit v1.2.3