From b4ca06b9d9781214f27f388b1663e4372d7f0667 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 16:24:50 +0000 Subject: Better split of the fluid simulator functionality; removed the old LavaSimulator and WaterSimulator files. git-svn-id: http://mc-server.googlecode.com/svn/trunk@958 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/ClassicFluidSimulator.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'source/Simulator/ClassicFluidSimulator.h') diff --git a/source/Simulator/ClassicFluidSimulator.h b/source/Simulator/ClassicFluidSimulator.h index ebccda487..4b6301b9a 100644 --- a/source/Simulator/ClassicFluidSimulator.h +++ b/source/Simulator/ClassicFluidSimulator.h @@ -27,13 +27,6 @@ public: virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; - // cFluidSimulator overrides: - virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true) override; - - bool CanWashAway (BLOCKTYPE a_BlockType); - bool IsSolidBlock(BLOCKTYPE a_BlockType); - bool IsPassableForFluid(BLOCKTYPE a_BlockType); - protected: NIBBLETYPE GetHighestLevelAround(int a_BlockX, int a_BlockY, int a_BlockZ); -- cgit v1.2.3