From 9efcd5b82f80445aa6bdb046564b4bc0bd9f94ff Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 29 Jul 2013 21:42:05 +0200 Subject: Added the "Edit Sign" packet sent to the client placing a sign. Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet --- source/Protocol/Protocol16x.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'source/Protocol/Protocol16x.cpp') diff --git a/source/Protocol/Protocol16x.cpp b/source/Protocol/Protocol16x.cpp index 820e71cd9..4e8fd1887 100644 --- a/source/Protocol/Protocol16x.cpp +++ b/source/Protocol/Protocol16x.cpp @@ -43,6 +43,7 @@ enum PACKET_ATTACH_ENTITY = 0x27, PACKET_ENTITY_PROPERTIES = 0x2c, PACKET_WINDOW_OPEN = 0x64, + PACKET_TILE_EDITOR_OPEN = 0x85, PACKET_PLAYER_ABILITIES = 0xca, } ; @@ -84,6 +85,22 @@ void cProtocol161::SendChat(const AString & a_Message) + +void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + cCSLock Lock(m_CSPacket); + WriteByte(PACKET_TILE_EDITOR_OPEN); + WriteByte(0); + WriteInt(a_BlockX); + WriteInt(a_BlockY); + WriteInt(a_BlockZ); + Flush(); +} + + + + + void cProtocol161::SendGameMode(eGameMode a_GameMode) { super::SendGameMode(a_GameMode); -- cgit v1.2.3