From 9b9a37e5070a4553b0945ea4b770cf75c375bec5 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 19 Apr 2013 08:21:39 +0000 Subject: Fixed Linux compilation, slight code cleanup git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol/Protocol.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Protocol/Protocol.h') diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 48d32384c..91017dbaf 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -67,7 +67,7 @@ public: virtual void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) = 0; - virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ) = 0; + virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iArray a_BlocksAffected, const Vector3d & a_PlayerMotion) = 0; virtual void SendGameMode (eGameMode a_GameMode) = 0; virtual void SendHealth (void) = 0; virtual void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value) = 0; -- cgit v1.2.3