From 90c398a3926f097e51955817e2829d831ae2bd2b Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 19 May 2013 18:22:37 +0000 Subject: Inventory code cleanup, players can now see each other's armor git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Player.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/Player.h') diff --git a/source/Player.h b/source/Player.h index 866798159..c8425a128 100644 --- a/source/Player.h +++ b/source/Player.h @@ -67,8 +67,7 @@ public: inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export inline const cInventory & GetInventory(void) const { return m_Inventory; } - inline cItem & GetEquippedItem(void) { return GetInventory().GetEquippedItem(); } // tolua_export - inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } + inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } // tolua_export virtual void TeleportTo(double a_PosX, double a_PosY, double a_PosZ) override; -- cgit v1.2.3