From b29af701b9a0b6bfbd2acaae06e32e9742fd7e78 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 22 Dec 2012 10:15:53 +0000 Subject: MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Player.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'source/Player.cpp') diff --git a/source/Player.cpp b/source/Player.cpp index a5d915572..a99a44d12 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -60,9 +60,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) m_CurrentWindow = m_InventoryWindow; m_InventoryWindow->OpenedByPlayer(*this); - // DEBUG: - LOGD("Inventory window for player %p is at %p", this, m_InventoryWindow); - SetMaxHealth(20); m_MaxFoodLevel = 20; @@ -159,7 +156,7 @@ void cPlayer::SpawnOn(cClientHandle & a_Client) -void cPlayer::Tick(float a_Dt) +void cPlayer::Tick(float a_Dt, MTRand & a_TickRandom) { if (!m_ClientHandle->IsPlaying()) { @@ -167,7 +164,7 @@ void cPlayer::Tick(float a_Dt) return; } - cPawn::Tick(a_Dt); + super::Tick(a_Dt, a_TickRandom); if (m_bDirtyOrientation && !m_bDirtyPosition) { -- cgit v1.2.3