From b29af701b9a0b6bfbd2acaae06e32e9742fd7e78 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 22 Dec 2012 10:15:53 +0000 Subject: MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Pickup.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/Pickup.h') diff --git a/source/Pickup.h b/source/Pickup.h index 88b1fc167..6c5979e13 100644 --- a/source/Pickup.h +++ b/source/Pickup.h @@ -33,10 +33,10 @@ public: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - virtual bool CollectedBy( cPlayer* a_Dest ); //tolua_export + virtual bool CollectedBy(cPlayer * a_Dest); //tolua_export - void Tick(float a_Dt); - void HandlePhysics(float a_Dt); + virtual void Tick(float a_Dt, MTRand & a_TickRandom) override; + virtual void HandlePhysics(float a_Dt) override; const Vector3f & GetSpeed(void) const {return m_Speed; } -- cgit v1.2.3