From 37276a4430e26f5b3ab56e07d5f30a194f75982e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 1 Jul 2013 10:39:56 +0000 Subject: Rewritten entity-on-fire management ("forever on fire" bugs) Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/PassiveMonster.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Mobs/PassiveMonster.h') diff --git a/source/Mobs/PassiveMonster.h b/source/Mobs/PassiveMonster.h index 8abbd8687..ae0bea3fb 100644 --- a/source/Mobs/PassiveMonster.h +++ b/source/Mobs/PassiveMonster.h @@ -13,7 +13,7 @@ class cPassiveMonster : typedef cMonster super; public: - cPassiveMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath); + cPassiveMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); virtual void Tick(float a_Dt, cChunk & a_Chunk) override; -- cgit v1.2.3