From b29af701b9a0b6bfbd2acaae06e32e9742fd7e78 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 22 Dec 2012 10:15:53 +0000 Subject: MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/PassiveMonster.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'source/Mobs/PassiveMonster.cpp') diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp index b11f7305d..aa2e6c118 100644 --- a/source/Mobs/PassiveMonster.cpp +++ b/source/Mobs/PassiveMonster.cpp @@ -31,23 +31,22 @@ void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -void cPassiveMonster::Tick(float a_Dt) +void cPassiveMonster::Tick(float a_Dt, MTRand & a_TickRandom) { - super::Tick(a_Dt); + super::Tick(a_Dt, a_TickRandom); m_SeePlayerInterval += a_Dt; if (m_SeePlayerInterval > 1) // Check every second { - MTRand r1; - int rem = r1.randInt() % 3 + 1; // Check most of the time but miss occasionally + int rem = a_TickRandom.randInt() % 3 + 1; // Check most of the time but miss occasionally m_SeePlayerInterval = 0.0; if (rem >= 2) { if (m_EMState == ESCAPING) { - CheckEventLostPlayer(); + CheckEventLostPlayer(a_TickRandom); } } } -- cgit v1.2.3