From 16f44ab7de445e153d949a611104f9ca1cac265c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 20:53:08 +0000 Subject: Source files cleanup: Mobs-related files in a separate subfolder, renamed. git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/AggressiveMonster.cpp | 78 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 source/Mobs/AggressiveMonster.cpp (limited to 'source/Mobs/AggressiveMonster.cpp') diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp new file mode 100644 index 000000000..2a5370968 --- /dev/null +++ b/source/Mobs/AggressiveMonster.cpp @@ -0,0 +1,78 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "AggressiveMonster.h" + +#include "../Vector3f.h" +#include "../cPlayer.h" +#include "../MersenneTwister.h" + + +cAggressiveMonster::cAggressiveMonster() + : m_ChaseTime(999999) +{ + m_EMPersonality = AGGRESSIVE; +} + +cAggressiveMonster::~cAggressiveMonster() +{ +} + +//What to do if in Chasing State +void cAggressiveMonster::InStateChasing(float a_Dt) { + cMonster::InStateChasing(a_Dt); + m_ChaseTime += a_Dt; + if( m_Target ) + { + if(m_Target->GetEntityType() == cEntity::eEntityType_Player) + { + cPlayer * Player = (cPlayer *) m_Target; + if(Player->GetGameMode() == 1) + { + m_EMState = IDLE; + return; + } + } + + Vector3f Pos = Vector3f( m_Pos ); + Vector3f Their = Vector3f( m_Target->GetPosition() ); + if( (Their - Pos).Length() <= m_AttackRange) { + cMonster::Attack(a_Dt); + } + MoveToPosition( Their + Vector3f(0, 0.65f, 0) ); + } else if( m_ChaseTime > 5.f ) { + m_ChaseTime = 0; + m_EMState = IDLE; + } +} + + + +void cAggressiveMonster::EventSeePlayer(cEntity *a_Entity) +{ + cMonster::EventSeePlayer(a_Entity); + m_EMState = CHASING; +} + +void cAggressiveMonster::Tick(float a_Dt) +{ + cMonster::Tick(a_Dt); + + m_SeePlayerInterval += a_Dt; + + if(m_SeePlayerInterval > 1) + { + MTRand r1; + int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally + + m_SeePlayerInterval = 0.0; + if(rem >= 2) + { + if(m_EMState == CHASING){ + CheckEventLostPlayer(); + } else { + CheckEventSeePlayer(); + } + } + } +} \ No newline at end of file -- cgit v1.2.3