From caa54af54640d1c94c57bc84b6b1e4eb2e7a6f3c Mon Sep 17 00:00:00 2001 From: mgueydan Date: Sun, 8 Sep 2013 01:21:43 +0200 Subject: Implementing the MobSpawner (not used yet) that contains spawning rules --- source/MobSpawner.cpp | 277 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 277 insertions(+) create mode 100644 source/MobSpawner.cpp (limited to 'source/MobSpawner.cpp') diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp new file mode 100644 index 000000000..19e3739cd --- /dev/null +++ b/source/MobSpawner.cpp @@ -0,0 +1,277 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "MobSpawner.h" +#include "MobTypesManager.h" +#include "Mobs/Monster.h" +#include "Mobs/IncludeAllMonsters.h" + + +cMobSpawner::tMobTypes& cMobSpawner::m_MobTypes() +{ + static tMobTypes* value = new tMobTypes(initMobTypesBeforeCx11()); + return *value; +} + +cMobSpawner::tMobTypes cMobSpawner::initMobTypesBeforeCx11() +{ + std::set toReturn; + toReturn.insert(cMonster::mtCreeper); + toReturn.insert(cMonster::mtSkeleton); + toReturn.insert(cMonster::mtSpider); + toReturn.insert(cMonster::mtGiant); + toReturn.insert(cMonster::mtZombie); + toReturn.insert(cMonster::mtSlime); + toReturn.insert(cMonster::mtGhast); + toReturn.insert(cMonster::mtZombiePigman); + toReturn.insert(cMonster::mtEnderman); + toReturn.insert(cMonster::mtCaveSpider); + toReturn.insert(cMonster::mtSilverfish); + toReturn.insert(cMonster::mtBlaze); + toReturn.insert(cMonster::mtMagmaCube); + toReturn.insert(cMonster::mtEnderDragon); + toReturn.insert(cMonster::mtWither); + toReturn.insert(cMonster::mtBat); + toReturn.insert(cMonster::mtWitch); + toReturn.insert(cMonster::mtPig); + toReturn.insert(cMonster::mtSheep); + toReturn.insert(cMonster::mtCow); + toReturn.insert(cMonster::mtChicken); + toReturn.insert(cMonster::mtSquid); + toReturn.insert(cMonster::mtWolf); + toReturn.insert(cMonster::mtMooshroom); + toReturn.insert(cMonster::mtSnowGolem); + toReturn.insert(cMonster::mtOcelot); + toReturn.insert(cMonster::mtIronGolem); + toReturn.insert(cMonster::mtVillager); + return toReturn; +} + + +cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set& a_AllowedTypes) : + m_MonsterFamily(a_MonsterFamily), + m_NewPack(true), + m_MobType(cMonster::mtInvalidType) +{ + for (std::set::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); itr++) + { + if (cMobTypesManager::getFamilyFromType(*itr) == a_MonsterFamily) + { + m_AllowedTypes.insert(*itr); + } + } +} + +bool cMobSpawner::CheckPackCenter(BLOCKTYPE a_BlockType) +{ + // Packs of non-water mobs can only be centered on an air block + // Packs of water mobs can only be centered on a water block + if (m_MonsterFamily == cMonster::mfWater) + { + return IsBlockWater(a_BlockType); + } + else + { + return a_BlockType == E_BLOCK_AIR; + } +} + +void cMobSpawner::addIfAllowed(cMonster::eType toAdd, std::set& toAddIn) +{ + std::set::iterator itr = m_AllowedTypes.find(toAdd); + if (itr != m_AllowedTypes.end()) + { + toAddIn.insert(toAdd); + } +} + +cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) +{ + std::set allowedMobs; + + if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore) + { + addIfAllowed(cMonster::mtMooshroom, allowedMobs); + } + else if (a_Biome == biNether) + { + addIfAllowed(cMonster::mtGhast, allowedMobs); + addIfAllowed(cMonster::mtZombiePigman, allowedMobs); + addIfAllowed(cMonster::mtMagmaCube, allowedMobs); + } + /*else if (a_Biome == biEnder) MG TODO : figure out what are the biomes of the ender + { + addIfAllowed(cMonster::mtEnderman, allowedMobs); + }*/ + else + { + addIfAllowed(cMonster::mtBat, allowedMobs); + addIfAllowed(cMonster::mtSpider, allowedMobs); + addIfAllowed(cMonster::mtZombie, allowedMobs); + addIfAllowed(cMonster::mtSkeleton, allowedMobs); + addIfAllowed(cMonster::mtCreeper, allowedMobs); + addIfAllowed(cMonster::mtSquid, allowedMobs); + + if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean) + { + addIfAllowed(cMonster::mtSheep, allowedMobs); + addIfAllowed(cMonster::mtPig, allowedMobs); + addIfAllowed(cMonster::mtCow, allowedMobs); + addIfAllowed(cMonster::mtChicken, allowedMobs); + addIfAllowed(cMonster::mtEnderman, allowedMobs); + addIfAllowed(cMonster::mtSlime, allowedMobs); // MG TODO : much more complicated rule + + if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills) + { + addIfAllowed(cMonster::mtWolf, allowedMobs); + } + else if (a_Biome == biJungle || a_Biome == biJungleHills) + { + addIfAllowed(cMonster::mtOcelot, allowedMobs); + } + } + } + + int allowedMobsSize = allowedMobs.size(); + if (allowedMobsSize > 0) + { + std::set::iterator itr = allowedMobs.begin(); + int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome); + + for(int i = 0; i < iRandom; i++) + { + itr++; + } + + return *itr; + } + return cMonster::mtInvalidType; +} + + +bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level) +{ + bool toReturn = false; + std::set::iterator itr = m_AllowedTypes.find(a_MobType); + if (itr != m_AllowedTypes.end()) + { + // MG TODO : find a nicer paging + if (a_MobType == cMonster::mtSquid) + { + toReturn = ( + IsBlockLiquid(a_BlockType) && + a_Level >= 45 && + a_Level <= 62 + ); + } + else if (a_MobType == cMonster::mtBat) + { + toReturn = a_Level <= 60; // MG TODO : find a real rule + } + else + { + if ( + a_BlockType == E_BLOCK_AIR && + a_BlockType_above == E_BLOCK_AIR && + ! (g_BlockTransparent[a_BlockType_below]) + ) + { + if (a_MobType == cMonster::mtChicken || a_MobType == cMonster::mtPig || a_MobType == cMonster::mtCow || a_MobType == cMonster::mtSheep) + { + LOGD("Trying to spawn an animal"); + toReturn = ( + a_BlockType_below == E_BLOCK_GRASS /*&& // MG TODO + a_LightLevel >= 9 */ + ); + } + else if (a_MobType == cMonster::mtOcelot) + { + toReturn = ( + a_Level >= 62 && + ( + a_BlockType_below == E_BLOCK_GRASS || + a_BlockType_below == E_BLOCK_LEAVES + ) && + m_Random.NextInt(3,a_Biome) != 0 + ); + } + else if (a_MobType == cMonster::mtCreeper || a_MobType == cMonster::mtSkeleton || a_MobType == cMonster::mtZombie || a_MobType == cMonster::mtSpider || a_MobType == cMonster::mtEnderman || a_MobType == cMonster::mtZombiePigman) + { + toReturn = true /*a_LightLevel <= 7 MG TODO*/; + /*if (a_SunLight) MG TODO + { + if (m_Random.NextInt(2,a_Biome) != 0) + { + toReturn = false; + } + }*/ + } + else if (a_MobType == cMonster::mtSlime) + { + toReturn = a_Level <= 40; + // MG TODO : much more complicated rules + } + else if (a_MobType == cMonster::mtGhast) + { + toReturn = m_Random.NextInt(20,a_Biome) == 0; + } + else + { + LOGD("MG TODO : check I've got a Rule to write for type %d",a_MobType); + toReturn = true; + } + } + } + } + return toReturn; +} + + +cMonster* cMobSpawner::TryToSpawnHere(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level, int& a_MaxPackSize) +{ + cMonster* toReturn = NULL; + if (m_NewPack) + { + m_MobType = ChooseMobType(a_Biome); + if (m_MobType == cMonster::mtInvalidType) + { + return toReturn; + } + if (m_MobType == cMonster::mtWolf) + { + a_MaxPackSize = 8; + } + else if (m_MobType == cMonster::mtGhast) + { + a_MaxPackSize = 1; + } + m_NewPack = false; + } + + + if (CanSpawnHere(m_MobType, a_BlockType, a_BlockMeta, a_BlockType_below, a_BlockMeta_below, a_BlockType_above, a_BlockMeta_above, a_Biome, a_Level)) + { + cMonster* newMob = cMobTypesManager::NewMonsterFromType(m_MobType); + if (newMob) + { + m_Spawned.insert(newMob); + } + toReturn = newMob; + } + return toReturn; +} + +void cMobSpawner::NewPack() +{ + m_NewPack = true; +} + +cMobSpawner::tSpawnedContainer& cMobSpawner::getSpawned() +{ + return m_Spawned; +} + +bool cMobSpawner::CanSpawnSomething() +{ + return m_AllowedTypes.size() > 0; +} -- cgit v1.2.3