From c68aa68c699a618d0172bceacf553ab96fc32cdd Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 18 Oct 2012 19:41:29 +0000 Subject: Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. git-svn-id: http://mc-server.googlecode.com/svn/trunk@977 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Items/ItemLighter.h | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'source/Items/ItemLighter.h') diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h index 92279aafa..afa6c4fd5 100644 --- a/source/Items/ItemLighter.h +++ b/source/Items/ItemLighter.h @@ -7,19 +7,24 @@ class cItemLighterHandler : public cItemHandler { public: - cItemLighterHandler(int a_ItemID) - : cItemHandler(a_ItemID) + cItemLighterHandler(int a_ItemType) + : cItemHandler(a_ItemType) { } - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override + virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override { + if (a_Dir < 0) + { + return false; + } + a_Player->UseEquippedItem(); - AddDirection(a_X, a_Y, a_Z, a_Dir); + AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); - a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_FIRE, 0); //0 -> new fire TODO: Make Firesimulator use this + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); //0 -> new fire TODO: Make Firesimulator use this return false; } -- cgit v1.2.3