From 37276a4430e26f5b3ab56e07d5f30a194f75982e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 1 Jul 2013 10:39:56 +0000 Subject: Rewritten entity-on-fire management ("forever on fire" bugs) Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ChunkMap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/ChunkMap.h') diff --git a/source/ChunkMap.h b/source/ChunkMap.h index 1e232deb0..de902ba47 100644 --- a/source/ChunkMap.h +++ b/source/ChunkMap.h @@ -79,7 +79,7 @@ public: void BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); - void BroadcastMetadata(const cPawn & a_Pawn, const cClientHandle * a_Exclude = NULL); + void BroadcastMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastSpawn(cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); -- cgit v1.2.3